Resident Evil 5 Ps3 Save



Reloaded no CD Resident Evil 5 v1.0 All. I double dare you to fill this field! Unzip the archive on your USB drive and copy the file respecting the structure PS3/SAVEDATA/XXXXXXXXXX. Insert the USB device into your PS3. Go to the manager of backups from the XMB and you’ll save your. Resident Evil 5 SaveGame (Ps3) Download.

Download 100% Save for PC Resident Evil 5 2009

Installation

Evil
  1. Download savegame file;
  2. Extract it from .7z archive;
  3. Copy save to possible savegames folder location;
  4. Copy XLive to possible XLive folder location;
  5. Make backup of your save before adding!
  6. This save is for Resident Evil 5 original (without DLC’S) and will not work with Gold Edition version! Click here for Gold Edition

Easyweatherip manual for mac catalina. Example of savegame folder location

  • Save – C:Users%USERNAME%DocumentsCAPCOMRESIDENT EVIL 5
  • XLive – C:Users%USERNAME%AppDataLocalMicrosoftXLive
  • Description – Game completed for 100% with good items and weapons
  • Version – Without Xlive (if this save not work try with Xlive)
  • Author – Valentin Bagirov
  • Description – Game completed for 100% with good items and weapons
  • Version – With Xlive (if this save not work try without Xlive)
  • Author – condemned123

Hi, in this tutorial i’ll Show you how to hack weapons on Resident Evil 5 for Playstation 3 for first time.

I think you know traditional method to copy inventory from a partner with rare weapons like Samurai Edge, Px4, Flamethrower etc. That method is easy to perfomance but is very hard find a player with that weapons and you need another controller, and sometimes players not give his weapons, first you need host a session in story mode, then you must waiting for a player with a rare weapons to join in your session, when he join you must remove him and press start with a 2nd controller, press ”READY” with both controller with out do any change, finally you will appear in the same menu with a player’s weapons.

Right, i’ll show you how get thats weapons by yourself.

First of all you need 3 tools to hack it:
1.- Bruteforce PS3
2.- Hex/Decimal Calculator
3.- Hex Editor (I Use: HxD or Workshop)

You need a USB Flash Driver to stract the data file from PS3.
Bruteforce will be very useful, to use a save data to your user to any user and encrypt & decrypt your data.

This are the Weapons/Items slot:

Red: Category (01 for weapons and items, 02 for ammo, 03 herbs & spray, and 06 for suport.)
Blue: Wepons/Item Id.
Yellow: Ammo in Clip (Max cdt: 7FFF In Hex.)
Green: Level of Firepower.
Orange: Fire Speed (Max Speed FE In Hex.)
Purple: Level of Reload Speed (Minimum Speed 34 In Hex)
Light Blue: Level of Capacity.

Decrypt your save data with the bruteforce and open the achive DATA00 with a hex editor, weapon storage can find around the 3050 Offset.

NOTE: DON’T FORGET ENCRYPT YOUR DATA WHEN YOU FINISH.

1.- Weapons/Items Always Infinites & 9999 Weapons.
Weapons always infinite still infinite ammo is turn off. Works for grenade launcher, grenades, eggs and regular weapons. (regular weapons will has very high value of gold).

You can mod this with easy way using Bruteforce this will give you infinite ammo with a white number in inventory and capacity of 106,535,326 Only visible when upgrade or check status. With this mod you can modify ammo clip to 270F (Hex) to get 9999 or by the easy way, moding with bruteforce. If you want very high cdt you can mode ammo clip to 7FFF (Hex) this will give 32,767 ammo or wherever you want cdt.

Other way it’s change capacity value (With Hex Editor) to 7F to give you unlimited ammo with no number.
Someones only can have green numbers with unlimited ammo thats are:

Flash Grenades : 65 Cdt
Proximity Bomb: 11 Cdt
M92F: 140 Ammo
AK-74: 20 Ammo
Ithaca M3: 12 Ammo
M3: 10 Ammo
H&K P8: 16 Ammo
S&W M500: 15] Ammo
Px4: 15 Ammo

Other way is weapons items with 999 (not 9999) while play.
This weapons aren’t infinite at all. just has a very very high cdt of bullets.

This method are put a max level of capacity + 1
Example M93R maz level of capacity is 09 (Hex) you must change this to 0A (Hex) this will give infinite capacity (not infinite ammo) now you can enter 7FFF in ammo clip, you will have no number on it. (For items you must sell it one time when equip it).

NOTE: THIS METHOD NOT WORK FOR M92F, VZ61, OR ITHACA. WITH THIS WEAPONS WILL GIVE YOU ALWAYS INFINITE AMMO.

Special: You can change the sign color of Longbow and Gatling gun.
∞ (Green): For get green you only must to buy normaly.
∞ (Red)For get the red color you only must to change ammo in clip to 0.
∞ (White)For get white color you can use any method to infinite ammo.

2.- Add Majini’s, Stage’s, Mercenaries, Rare and Regular Weapons.

Cheat

The easy way is, buy lot of M92F and change the id, for majini weapons mod capacity level to 34 to become infinite the other ones like Px4, Samurai Edge, RPG-7 NVS or Flamethrower you can put it original capacity or with infinite ammo.
Must to change weapon code and change capacity only, in the case of Mercenaries Pistoles you must change all configuration of firepower and another things.
Must change decimal value to hex and add 01 in weapon category 01 XX.
(Example Hydra is 01 19, Handgun Ammo is 02 01, Herb Green is 03 05).

Here Weapons List (Category 01):
01 – Knife (Chris)
02 – M92F
03 – VZ61
04 – Ithaca M37
05 – S75
06 – Hand grenade
07 – Incendiary grenade
08 – Flash grenade
09 – SIG 556
0A – Proximity bomb
0B – S&W M29
0C – Grenade launcher (Invalid)
0D – Rocket launcher
0E – Knife (Sheva)
0F – Longbow
10 – H&K P8
11 – SIG P226
12 – Barry’s Samurai Edge (Merc. Reunion)
13 – H&K MP5
14 – Knife Small (dummy_wp14)
15 – Gatling gun
16 – M3
17 – Jail Breaker
19 – Hydra
1A – L. Hawk
1B – S&W M500
1C – H&K PSG-1
1D – AK-74
1E – M93R
1F – Px4 (Works for Chris and Sheva, but Chris holds it wrong)
20 – Dragunov SVD
21 – Flamethrower
22 – Stun rod
23 – Knife (Wesker)
24 – Knife (jill)
25 – G. launcher (EXP)
26 – G. launcher (ACD)
27 – G. launcher (ICE)
29 – Samurai Edge (Works for Chris and Sheva, but Sheva holds it wrong)
2C – Rocket Turret (dummy_wp2c) (Unusable Can’t Walk Well)
2D – Truck Gunner From Savanna (dummy_wp2d) (Unusable)
2E – Truck Turret From Savanna (dummy_wp2e) (Unusable)
2F – Gun turret (Unusable Can’t Walk Well)
30 – Lantern (Holds incorrectly, always points it upwards)
34 – L.T.D. Satellite Laser (Only works on Uroboros Aheri)
35 – RPG-7 NVS (From Wesker Fight Chapter 6-3)
36 – Egg (Rotten)
37 – Hand-to-hand (Special Walk Animation)
38 – Infinite Rocket Launcher (dummy_wp38)
39 – G. launcher (FLM)
3A – G. launcher (FLS)
3B – G. launcher (ELC)
3C – Egg (White)
3D – Egg (Brown)
3E – Egg (Golden)
50 – Adze (Hurts self and partner)
51 – Sickle (Hurts self and partner)
52 – Bow gun (Thrown)
53 – Shovel (Thrown)
54 – Dynamite (Throw, but only detonates if shot, instakills enemies)
55 – Machete (Hurts self And Partner)
57 – Grenade launcher (Throw, Metal Spike?)
58 – Giant ax (Thrown) (Holds correctly)
59 – Steel pipe (Thrown)
5A – Bottle (Thrown, deals damage to partner)
5B – Chainsaw (Thrown)
5C – Molotov Cocktail (dummy_wp5c)
5D – Gatling gun (Thrown)
5E – Torch (Thrown)
5F – Spear (Decorated, Hurts self and partner)
60 – Shield Spiky Wetlands(Thrown)
61 – Shield Base (Throw)
62 – Bow (Thrown)
63 – Shield Wetlands (Throw)
64 – Morning Star (Thrown) (Holds correctly)
68 – Rocket launcher (Thrown)
69 – Adze (Another one but the same, hurt self and partner)
6A – AK-74 (Thrown)
6B – Molotov Cocktail (Functions!)
6C – Hand grenade (Works, but only detonates if shot, deals no damage)
6D – Flash Grenade (Works, but only detonates if shot, not stun you or the enemies)
6E – Spear (With Spike, Hurt self and partner)
70 – Pickax (Thrown)
71 – Club (Hurt Self and partner)
72 – Wrench (Hurt Self and partner)
73 – Bomb (Detonates if shot, instakills enemies and has VERY big blast radius)
74 – Megaphone (Hurts self and partner)
75 – VZ61 (Throw)
76 – Flaming Execution Axe (Thrown) (dummy_wp77)
77 – Boulder (Thrown) (dummy_wp78)
78 – Powerline (Stands upwards when thrown) (dummy_wp79)
79 – Explosive Barrel (Thrown) (dummy_wp7a)
7B – Anchor (Guardian of insanity) (Thrown) (dummy_wp7b)
80 – Exploding Arrow (Thrown)(works) (dummy_wp80)
89 – Samurai Edge (Thrown) (dummy_wp89)

Ammo List (Category 02):

01 – Handgun Ammo
02 – Machine Gun Ammo
03 – Shotgun Sells
04 – Riffle Ammo
06 – Explosive Rounds
07 – Acid Rounds
08 – Nitrogen Rounds
09 – Magnum Ammo
0E – Flame Rounds
0F – Flash Rounds
10 – Electric Rounds
11 – RPG Round (Rocket For RPG-7 NVS)
3F – L.T.D. Satellite Laser Explosion.

Herbs And Spray List (Category 03):
04 – First Aid Spray
05 – Herb (Green)
06 – Herb (Red)
07 – Herb (G + G)
09 – Herb (G + R)

Support (Category 06):
01 – Melee Best
06 – Bulletproof Vest

NOTE: NON-REGULAR WEAPONS MAY BE HAVE SOME BUGS.

3 .- Rapid fire mod & Quick reload.

The easy way is mod with bruteforce this will give you the most high speed.
If you want certain speed you can mod by yourself, change the fire speed to 50 – FE (Hex).

For quick reload only change the reload speed to 32 (Hex).

4.- Put a weapon in knife slot.

This mod you can chenge knife or change for a weapon in knife slot (Pressing L2).
For a normal case, change 01 01 (Chris) or 01 0E (Sheva) to the weapon than you will replace on it, you can find around 3CCCC offset.

This slot is infinite by default you won’t need become infinite.
You can change to Stun Rod, Wesker’s or Jil’s knifes.
Can change for any weapon with upgrades and modify the fire speed.

NOTE: ONLY WORK WITH 01 CATEGORY.

5.- Gatling on Sheva, Longbow on Chris and same weapons multiple times in inventory.

This is not hard to do, just replace a weapon slot on any one on sheva or chris inventory.
You must have another weapon and paste the weapons than you want replace on it

Sheva hold gatling gun reversed and Chris hold longbow correctly but is very hard shot with it.
Here images.

6.- Lot of healthing and negative items.

Resident evil 5 ps3 saves

You can modify the amout of ammo, sprays and herbs from 1 to 32,767 in only one space, only search the item code and change amout (First convert decimal to hex), if you want play with very high amout must to mod in sheva or chris inventory. Don’t remove from inventory this will be separate and you will equip only 1 by 1.

The negative items (With this sign ” – ” ) work as infinite but this ones are very specials.
You must active to work perfectly if it doesn’t, this will be 0 amout.
When you already active if you don’t remove this will be active but if you remove you must active again.

Resident Evil 5 Ps3 Hack

How to active:
Quicken for mac 2017 reviews. First equip negative item in any inventory, then you must have a full storage box (Down inventory), in one space you must have the same item than is negative in inventory, finally just remove the negative this will be active and will add -1000 cdt and in storage will there are 999 of it.

For negative items you must to replace start for:
XX XX FF FF E0 0E.

7.- Altered Firepower.

This mod only work for certains weapons:
1.- VZ61 (1500 Firepower)
2.- Ithaca M3 (2000 Firepower)
3.- Hydra (4300 Firepower)
4.- Gatling Gun (High Power)
5.- Longbow (High Power)

Resident Evil 5 Ps3 Save File

You must change firepower to FF.
Only work with this ones, other weapons will crash to 1 firepower.
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Coment any question, problem or if you don’t understand something i will try to help you.

Have Fun!!! ENJOY!!!

By: AstralShade1